http://rss.slashdot.org/~r/Slashdot/slashdot/~3/261336950/article.pl
I believe this to be awesome news. While Intel, John Carmack, NVidia, and others debate the degree to which Ray Tracing is useful, I'll be hoping that the Direct X Ray Tracing solution using the Task Paralell Library (or something like it) to exploit multiple cores for ray tracing a scene.
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